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Hard Boiled CulturesHard Boiled™ Cultures for 4E

Races in Dungeons & Dragons 4E are good for laying down the broad strokes of a character, but they often don’t feel as “lived in” as the ethnicities we encounter in everyday life. One potent reason for this is a general lack of cultural complexity and diversity. D&D races tend to be presented as monocultural societies—all elves are the same the world over, and so on.

Hard Boiled™ Cultures aims to make it easy to change that, outlining versatile, easy methods for diversifying the ideas of culture and race in your D&D 4E game. Better yet, the methods break down how to give this diversity real weight in the system, rather than simply relying on “color” text to do the job. Fred Hicks and Jonathan Walton show you how to reverse-engineer cultural cues out of an existing race writeup, and then create nigh-limitless possibilities for other cultures within that race once the building blocks are made plain.

Inside this 17-page PDF you’ll find a clear, well-documented methods for culture building, a culture building worksheet, tribes of elves, apelord intellectuals, and a dark faerie spin on dwarves. Your campaign worlds will never be the same again!

Hard Boiled™ Cultures for 4E is priced at $3.99 and goes on sale January 12th.

  • Release date: January 12th 2009
  • Coming soon at IPR
  • … and RPGNow
  • … and Paizo!
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The Shroudborn MulticlassThe Shroudborn

The coming of the Shroud changed the landscape of the once-frozen North utterly—and called the dead forth from their graves. But its most subtle of changes was perhaps its most profound. Babes born after the Shroud came developed odd appearances, evincing milky skin, pale eyes, and strange auras in even the mildest of transformations. That would have been strange enough, but it soon became clear that more than just appearances had changed for these so-called shroudborn. They became creatures half a step outside of our own world, attuned to the call of the spirit-world, and at times living lives more in tune with that realm than our own.

Inside this 23-page PDF you’ll find how to transform any player race into its shroudborn alternative, changing the face of your game the way the Shroud has transformed the land. Reinvent the same-old PC races with these methods: learn about the subtle change that overcomes all born within the mist, and see how the Shroud itself has severed the ties of the eladrin to the lands of faerie. Then delve further as the shroudborn seek to tune themselves to the strange power of the Shroudlands, gaining access to 45 new character powers by way of the shroudborn multiclass…

This PDF contains 46 new powers, a new feat, a new item, a battle arena map, spirit tokens, and power cards for every power presented here. An entire spectrum of spirit world power awaits, from the soulbending grasp to the howling abyss onslaught.

The Shroudborn is priced at $4.99 and goes on sale December 8th.

Gods of the ShroudGods of the Shroud

The gods of the Shroud know that names give you power over them. So it is that they are not called by their true names, but instead by their titles within the sacred zodiac. The Silent Sister. The Rider. The Bone Witch. The Shadow Above. The Root. And more… Thirteen gods in all, though their newest member is an upstart, fresh-born of a once-low race now taking its place among the tribes of men. All vie for power and position through their faithful intermediaries, each one shaken by the coming of the Shroud — or perhaps secretly its source.

Inside this 30-page PDF you’ll find a complete pantheon of 13 gods for Dungeons & Dragons Fourth Edition, ready to be dropped into any campaign, from the malignant Gleaming Eye, to the monotheistic Root.

You’ll also find:

- 16 new ways to channel divinity, whether by the challenge of the Silent Sister or Silent Maw’s deliverance.
- 9 creatures of faith from levels 4 to 12, from the unworthy servant to the ancient avatar of the Root.
- Magic items spanning every tier, from the spirit-abjuring salt of the prince to the sinister cloak of shadowed intents and the mysterious bag of the Bone Witch.
- Complete cross-referenced gods, powers, monsters, and items tables.
- All 16 channel divinity powers as power cards, ready to print up, cut out, and get into play.

Gods of the Shroud Free PrieviewGods of the Shroud Free Preview

In this free PDF, catch a sneak peek at three gods of the Shroud’s 13-god pantheon: the Bone Witch, the Gleaming Eye, and the Pale Wanderer.

You’ll also find new monsters, items, and channel divinity powers inside for immediate use in your Dungeons & Dragons 4th Edition game. And keep an eye out for the full Gods of the Shroud PDF, on sale starting on or before November 19th 2008!

Horrors of the Shroud: The Death-MotherHorrors of the Shroud: The Death-Mother

Few horrors of the Shroud can match the death-mother. Found consuming entire graveyards to give birth to its terrible spawn, a single death-mother with an ample supply of corpses can bring an entire town or small city to its knees… or worse.

Inside this PDF you’ll find six new heroic tier monsters for Dungeons & Dragons Fourth Edition ranging from levels 2 to 7, from the terrifying Death-Mother to small but deadly Bone-Child. Will your players succumb to the dreaded Bloody-Bones or the stealthy Silent Corpse? Crack open the crypt and find out, if you dare.

Horrors of the Shroud: The Death-Mother, written by Fred Hicks and Cam Banks, is a six-page PDF and is priced at $1.99.

Races of the Shroud: The Half-DeadRaces of the Shroud: The Half-Dead

Infected with dark, necrotic magics while dying, the half-dead have returned only part-way to life, their flesh afflicted by an undead curse. Though they can be killed, Death’s grip upon the half-dead is a slippery one at best. Half-dead characters—whether tragic heroes or dark villains—hound their foes relentlessly, driven to action by the horror of their condition. Many half-dead seek to hide their nature from others. When the half-dead are finally revealed for what they are, much of the world responds with horror, revulsion, and worse.

Inside this PDF you’ll find a complete player race for Dungeons & Dragons Fourth Edition, along with ten racial feats to bring the horror within to life. You’ll also find a monster template, a dead minotaur back for revenge, story ideas, and power cards.

Races of the Shroud: The Half-Dead, written by Fred Hicks and Lee Hammock, is a six-page PDF and is priced at $1.99.

Shrouded Paths: The UnbrokenShrouded Paths: The Unbroken

What happens when the faithful lose their way? What happens when a Paladin falls?

The loss of faith can be a terrible tragedy. For many, it is the end of everything. But a few weather this trial with strength and dignity and come out stronger for it—bloodied and battered, but Unbroken.

Inside this PDF you’ll find a new paragon path for the Paladin class, a new magic item, a monster template, and a faithless angel. You’ll also find two new feats that can be used by any character at any tier to add an “aspect” of honor and sacrifice to your play.

Shrouded Paths: The Unbroken, written by Rob Donoghue and Fred Hicks, is a three-page PDF and is priced at $1.49.

The Witch Doctor Heroic Tier PlaytestShrouded Classes: The Witch Doctor (Heroic Tier Playtest)

The Witch Doctor consorts with spirits to command the forces of ancestry, the elements, and the wild, armed only with her medicine stick and fearsome mask. Behold the terror of the evil eye and feel the ground shake with every tremor strike!

In this free 8-page PDF, take a look inside One Bad Egg at this in-development controller player class. Become a part of our design process, and share your playtesting feedback. We’re listening!

Shrouded Classes: The Witch Doctor (Heroic Tier Playtest), written by Rob Donoghue is completely free

The ApelordRaces of the Shroud: The Apelord

The apelords, once savage apes living in the frozen forests of the North, were changed by the mists of the Shroud forever, giving them the minds of men. Now nomads, they wander the Shroud and beyond, their home forests overrun by the living dead.

Inside this PDF you’ll find a complete player race for Dungeons & Dragons Fourth Edition, along with six racial feats you can use to go ape. You’ll also find several monster entries, from the wandering nomads of the apelord tribes, their guardians and leaders, and the vile undead corruptions of their ancestors and fallen warriors (ranging from levels 4 to 9), and finishing out with a full page of adventure ideas for bringing the tribes of the ape into your game!

Races of the Shroud: The Apelord, written by Fred Hicks and Lee Hammock, is a ten-page PDF and is priced at $1.99.


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Our Store posted by admin in Main 30Sep 08

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Hard Boiled Cultures

Shroudborn Multiclass